David B. Cooper, also known as Foxman or DBCooper, has been providing innovative technology solutions to businesses for over four decades. With a strong background in computer sciences and accounting, he is known for his ability to use technology that is both audit-able, repeat-able, and scale-able, leading to successful outcomes.
Cooper's main focus is on the live entertainment industry, where he has developed software for various stakeholders such as touring music acts, artist managers, concert promoters, talent agents, and venues. His software integrates essential functions like accounting, scheduling, merchandising, and ticket sales. Cooper has also worked with major corporations like LiveNation, Ticketmaster, ideaLAB!, International Speedway Corporation (NASCAR), and Redbox, developing innovative software solutions for a range of industries.
As an architect, Cooper builds technical solutions that are both big and fast, with a focus on harvesting the value of fan information. He believes that fan information is crucial in creating demand by offering similar products and services to these identified fans. Cooper has had significant successes in this area, such as the launch of a ticketing solution for International Speedway Corporation during the Daytona 500, the world's largest live event in 2001. Additionally, he helped Pearl Jam set a world record for the fastest sellout in 1995, selling 48,000 tickets in just 21 minutes. These events provided opportunities to collect fan information and leverage it to create demand through targeted offers.
Recently, Cooper worked as a consultant for Redbox Automated Retail, LLC, specifically for its division TICKETS.Redbox.com. This division is a wholly-owned subsidiary of Outerwall, the parent company of Redbox.
Introducing the app that streamlines communications between concert attendees, emergency staff, medical staff, artist, promoter and venue staff all with automated real-time reporting.
Communications Service Solution for Touring Music Artists
Introducing the first mobile app that streamlines communications between tour members and a Wellness Concierge.
America's school systems are in desperate need of new campus communications protocols to manage a rapidly growing student mental health crisis that is threatening the safety of students, overwhelming school staff, and crippling the educational process.
WellnessBackPack - A website launched in 2016, featuring a video introduction, that provides a groundbreaking mobile-based solution for students. This solution allows them to seek assistance for mental health, wellness, and safety concerns, and receive quick responses. Similar to the 911 emergency system, it efficiently dispatches appropriate responses for a wide range of issues, including anti-bullying, anti-suicide, and anti-vape measures, as well as handling severe emergencies like school shootings. Moreover, the solution utilizes proximity to locate students within the school campus, ensuring a rapid response.
Our primary mission and methodology at DIRECTtoFAN is to provide the shortest distance between the artist or content provider and their fans, resulting in the lowest price for the fan and the highest profit for the artist. We also identify fans who purchase media, tickets, and merchandise, creating an ongoing cycle that major record and ticketing companies have yet to figure out. DIRECTtoFAN offers payment plans for "career fans" and the ability to package products together.
Our company has developed UnLocked Media, a DIRECTtoFAN platform that has proven to be the most effective use case. By utilizing a mobile app with proximity technology, we are able to identify fans as they enter retail stores and provide them with exclusive media content, such as videos or songs, that can only be accessed on their device through downloading or streaming. This platform meets three crucial criteria for a new business metric, in-store visits: it is free for the fans, the artists receive double the standard rate, and the retailers only pay when a fan enters the store. This results in a win/win/win situation that utilizes advertising funds to target specific market groups.
BREAKING a BAND in the INTERNET AGE is a book dedicated to this direct to fan process diagramming the revenue flows an artist needs to manage. It is complete with example budgets and actual tracking forms. The book is free.
David wrote a book called "BREAKING a BAND in the Internet Age" as an introduction to the players in the music industry. The book serves as a blueprint for achieving success in the evolving music (video, or movie) business. It provides a game plan for artists to connect directly with their fans, which sets it apart from others and allows for a significant advantage. The book also includes humorous illustrations that depict record companies as dinosaurs, touring professionals as dogs, and artists as foxes. Download PDF